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What is Vray?
The V-Ray is a comprehensive training program designed to equip individuals with the knowledge and skills needed to master V-Ray, a leading 3D rendering software used in the architecture, design, and visual effects industries. The course focuses on teaching participants how to create realistic and visually stunning renderings of 3D models, enhancing the presentation and visualisation of architectural and design projects.
Why is this course important?

Who is it used by?

Vray
If you are looking for interior design and want to enhance your skills in creating professional visualizations, look no further than our V-Ray Interior Design Institute in Lucknow. Our renowned institute offers a comprehensive course on SketchUp Vray, an industry-leading rendering software. Through this course, you’ll learn the intricacies of Vray and how to utilize its powerful features to bring your interior design projects to life. From lighting and material creation to camera settings and post-processing techniques, the course covers it all. With experienced instructors and hands-on practical sessions, you’ll gain the confidence and expertise to create awe-inspiring interior design renderings using Vray.
TERM I : WEEK I (3Ds MAX)
Day 1:
Introduction
Day 2:
Definition for Max for Engineers/Architects
User interface – Command Panel, Main Toolbar, Customizing Viewport, View port controls. Different Visual styles
Day 3:
Explain about different Output file formats -JPEG, GIFF, TIFF, AVI, BMP, TGA
Day 4:
Creating, Modifying & Transforming Standard primitives-All, Extended primitives-All
Creating objects using Key board entry. Naming the object
Creating objects using Key board entry. Naming the object
Day 5:
Selection methods:
Selection Region with Window/Crossing,
Select by Name window,
Named and Edit selection set
Selection Region with Window/Crossing,
Select by Name window,
Named and Edit selection set
Day 6:
Practical day / Personality development/Repeated Class/issues/Guest lectures
TERM I : WEEK II (3Ds MAX)
Day 1:
Transforming Objects:
Move, Rotate, Uniform & Non-uniform Scaling,
Using Axis constraints(X,Y,Z),
Transform type in Window.
Move, Rotate, Uniform & Non-uniform Scaling,
Using Axis constraints(X,Y,Z),
Transform type in Window.
Day 2:
Reference Co-ordinate System View Local Pick
Day 3:
Pivot Point (Use Pivot point center Use Selection center)
Piping Systems
Day 4:
Group – Ungroup, Open, Close, Attach, Detach Hierarchy:
Affect Pivot Only ,Affect Object only
Affect Hierarchy only ,Center to Object
Align to Object ,Align to World
Reset Pivot
Affect Pivot Only ,Affect Object only
Affect Hierarchy only ,Center to Object
Align to Object ,Align to World
Reset Pivot
Day 5:
Snap (2D, 2.5D, 3D:
Angular snap, Percent Snap
Angular snap, Percent Snap
Day 6:
Practical day / Personality development/Repeated Class/issues/Guest lectures
TERM I : WEEK III (3Ds MAX)
Day 1:
Modeling using Parametric Deformers (Modifiers) – Bend, Taper, Twist,
Relax, Skew, Stretch, Mirror. Selection Modifiers:
Mesh select,
Poly select,
Patch select
Mesh select,
Poly select,
Patch select
Day 2:
Poly Modeling Tools- Convert to editable poly, Edit Poly-
Selection, Soft selection, Edit polygons, Edit geometry, Polygon properties, Paint deformation.
Poly Modeling – Creating a Set model
Selection, Soft selection, Edit polygons, Edit geometry, Polygon properties, Paint deformation.
Poly Modeling – Creating a Set model
Day 3:
Patch Modeling-Edit patch-Selection, Soft selection, Geometry, Surface properties.
Importing DWG Files from AutoCAD. Creating Plans using Shapes with 2D Snap:
Edit spline modifier
Rendering,
Interpolation,
Selection,
Soft selection
Importing DWG Files from AutoCAD. Creating Plans using Shapes with 2D Snap:
Edit spline modifier
Rendering,
Interpolation,
Selection,
Soft selection
Day 4:
Modeling the building using AEC Extended objects:
Wall,
Railing,
Foliage,
Stairs,
Doors
Windows
Wall,
Railing,
Foliage,
Stairs,
Doors
Windows
Day 5:
Compound Objects:
Boolean,
Pro-Boolean,
Scatter
Boolean,
Pro-Boolean,
Scatter
Day 6:
Practical day / Personality development/Repeated Class/issues/Guest lectures
TERM I : WEEK II (3Ds MAX)
Day 1:
Transforming Objects:
Move, Rotate, Uniform & Non-uniform Scaling,
Using Axis constraints(X,Y,Z),
Transform type in Window.
Move, Rotate, Uniform & Non-uniform Scaling,
Using Axis constraints(X,Y,Z),
Transform type in Window.
Day 2:
Reference Co-ordinate System View Local Pick
Day 3:
Pivot Point (Use Pivot point center Use Selection center)
Piping Systems
Day 4:
Group – Ungroup, Open, Close, Attach, Detach Hierarchy:
Affect Pivot Only ,Affect Object only
Affect Hierarchy only ,Center to Object
Align to Object ,Align to World
Reset Pivot
Affect Pivot Only ,Affect Object only
Affect Hierarchy only ,Center to Object
Align to Object ,Align to World
Reset Pivot
Day 5:
Snap (2D, 2.5D, 3D:
Angular snap, Percent Snap
Angular snap, Percent Snap
Day 6:
Practical day / Personality development/Repeated Class/issues/Guest lectures
For Enrollment
Take a step ahead towards a rewarding career in architecture, where best knowledge is aligned with latest technological practices. Register now to build your future in the realm that merges art, science and innovation